Sunday, March 11, 2012

Nerf Strikefire Mod Guide

I've been reading the comments on what you guys want to see guides for. Unfortunately, I don't have access to many of the suggestions right now. So while I work on getting them, here is a mod guide for the Nerf Dart Tag Strikefire pistol.
There are 14 screws in the body, most of which are the same size. There are two smaller screws, both of which go into the main body right below the dart holder. There are also two screws hidden under the priming slide. Remove all 14 to take the Strikefire apart.

This mod guide will deal with removing the Air Restrictors and adding some compression to the spring. The AR is located in the barrel at the front. Simply remove the piece and drill/hammer through the AR.

If the back part of the barrel with the O-ring on it popped off like mine did, glue it back on to the barrel. Get out your pennies and check your compression. Two pennies gave me full compression, but the blaster wouldn't prime, so I had to go back down to one. If the Strikefire is anything like Mavericks, the number of pennies you need will change from blaster to blaster, so make sure you check what works best for you.

After that, your Strikefire should be ready to go back together. Make sure you feed the metal bar on the priming handle back through the return spring at the top and make sure you screw in the screws under the priming slide before you put it back together. After everything is screwed back together, your done.

I saw a 5-10' range increase by performing these mods, which is normal for an AR removal. A complementary video tutorial for this guide should be up soon. Feel free to ask questions.

12 comments:

  1. Mr. Mired would you by chance have a hyperfire dtg to do a mod guide for? Actually a pretty good sidearm when modded.

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  2. I've kept a pair of strikefires stock, because I found AR removal had little effect on them, and keeping the priming very easy is important to me because I'm able to prime and load each of them with one hand - although it takes some practice to be able to do it whilst getting shot at.

    I've seen a couple of Nite Finder intergrations in Strikefire shells, a write up for doing that would be awesome, although I know it's very tricky to do.

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  3. Thanks mired thoughts, these are the type of mod guides that we are looking for.

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  4. It's funny because all of my strikefires are broken, they were the red and blue ones.
    some part of the catch was broken on both of them.

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  5. you can also take out the spring behind the trigger for a quicker trigger pull, since there are 2 springs. that is what i did for both my strikefires and they get 50 foot ranges with 2 pennies.

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  6. My first nerf gun mod was on this blaster! Still have it :)

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  7. I never have been a fan of this blaster. moving onto any stronger springs does NOT work out for it and besides looking cool, it has little practical application :(

    It also feel....terribly inaccurate....idk......I just could never hit anything with it :P
    (its the weird way its grip is slanted methinks)

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  8. I did this type of mod ages ago with my strikefires
    Then after a while I decided to do a manta-style integration which is preety cool

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  9. I'm doing a size reduction on one I have , but having some trouble with the o-ring nozzle

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  10. I did the ar mod on one of those but instead of using it for the nerfstrike i was able to stick it into my tech target, allowing my tech target to shoot any kind of darts

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  11. anybody know how lord drac does his slug darts

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  12. drac how come you havent done a voltage mod on the nitron?

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